Muhammad Anas Asghar
*Flutter + Web Development*
- MVPs
- multipage websites + Great UI UX
- Flutter cross platform apps with Supabase
- in App notifications
You can see my work in my video attached.
*My experience:*
I have done internship at Neuroxes Pakistan and very renowned Software House in Lahore, Pakistan,
See my linkedIn experience portfolio for certificates
I have many clients on fiverr and offline clients.
*NetworkOfOne - my app (flutter) + website*
[Link Removed] Intro:-*
I believe what sets me apart is the way I combine creativity with technical expertise in Flutter development and a growing command of AI. My creativity helps me design visually engaging and user-friendly interfaces, while Flutter allows me to bring those ideas to life across platforms efficiently. Adding AI into the mix takes my projects to another level—whether it’s intelligent features, personalisation, or automation. This blend of design thinking, app development, and smart systems allows me to build solutions that aren’t just functional, but also meaningful and memorable for users.
*My intro:-*
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*NetworkOfOne - my app (flutter) +website*
[Link Removed] latest client project for web*
[Link Removed] Github*
[Link Removed] LinkedIn*
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*My Youtube channel:*
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English, urdu
BS computer science
Core Web Skills
Responsive web design (mobile-first layouts)
Multi-page website development
UI/UX planning and clean visual hierarchy
Role-based dashboards / user flows
CRUD systems (create, read, update, delete)
Search, filter, and category-based listing systems
Real-time/near real-time data handling
Auth & profile management
SEO-friendly page structure
Performance optimisation and clean code structure
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Frontend Technologies / Frameworks
HTML5
CSS3
JavaScript (ES6+)
Responsive layout systems (Flexbox / Grid)
UI component building (custom reusable components)
Flutter Web (for web versions of Flutter products like NetworkOfOne)
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Backend / Server-Side
Supabase (backend-as-a-service)
Authentication
Database CRUD
Row-level security policies
Real-time subscriptions
File storage
REST API integration
Basic server-side logic for automated workflows
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Database / Data Layer
PostgreSQL (via Supabase)
Database schema design for:
Users
Listings / content
Categories / tags
Activity logs
Efficient querying for filters and search
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AI / API Skills (used in your product ecosystem)
GPT-style API integration (prompt → structured output)
Prompt engineering for generating clean, usable content
Saving AI output into a database with validation
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Deployment / Tools / Workflow
Git & GitHub (version control, project hosting)
Hosting & domain setup
HTTPS / SSL configuration
Build & release pipelines for MVP delivery
Working with client feedback loops and iterative updates
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UI/UX + Product Design Skills
Wireframing and layout planning
Design-to-development translation (pixel-accurate UI)
User journey optimisation
Clean typography, spacing, and colour discipline
Accessibility-aware design choices
NetworkOfOne — Web Platform for Sports Scheduling + Referee Management
Type: Web platform + Flutter ecosystem (cross-platform app + website)
Purpose: To digitise community sports operations into one smooth system — scheduling, match management, referee coordination, and payouts — all with a modern UI that feels simple for non-technical users.
The problem it solves
Local sports organisations often run on WhatsApp, spreadsheets, and manual coordination. This causes missed matches, referee no-shows, delayed payments, and admin overload. NetworkOfOne was built to replace that entire messy workflow with a self-service platform.
What I built (web side)
Multi-role system for schedulers, referees, admins, and players — each role only sees what they need.
Match and event scheduling with structured fixtures, dates, venues, and status updates.
Referee check-in workflow so officials can confirm availability and attendance quickly.
Real-time updates across users (no refreshing or waiting).
Clean dashboard UX that keeps the platform usable even for first-time users.
Web + app parity so users can switch between website and mobile without friction.
UI/UX highlights
Fast navigation with low cognitive load (users never feel “lost”).
Clear CTAs for the most common actions: create game, assign referee, confirm check-in, view schedule, track status.
Sports-theme visuals that feel professional but not heavy.
Designed for both mobile and desktop use, since most community organisers work on phones.
Tech + delivery approach
Flutter front-end + Supabase backend for speed, real-time data, and scalable auth.
Clean modular structure so the platform can expand to new leagues, regions, or roles without rewriting core logic.
Built as an MVP that’s already real-world usable, not just a prototype.
Business value for clients
NetworkOfOne shows I can build full platforms where multiple user groups create and consume content automatically. If a client needs a marketplace, booking system, scheduling platform, or multi-role dashboard product, this project proves I can deliver the complete workflow with strong UX.
) NetworkOfOne — Web Platform for Sports Scheduling + Referee Management
Type: Web platform + Flutter ecosystem (cross-platform app + website)
Purpose: To digitise community sports operations into one smooth system — scheduling, match management, referee coordination, and payouts — all with a modern UI that feels simple for non-technical users.
The problem it solves
Local sports organisations often run on WhatsApp, spreadsheets, and manual coordination. This causes missed matches, referee no-shows, delayed payments, and admin overload. NetworkOfOne was built to replace that entire messy workflow with a self-service platform.
What I built (web side)
Multi-role system for schedulers, referees, admins, and players — each role only sees what they need.
Match and event scheduling with structured fixtures, dates, venues, and status updates.
Referee check-in workflow so officials can confirm availability and attendance quickly.
Real-time updates across users (no refreshing or waiting).
Clean dashboard UX that keeps the platform usable even for first-time users.
Web + app parity so users can switch between website and mobile without friction.
UI/UX highlights
Fast navigation with low cognitive load (users never feel “lost”).
Clear CTAs for the most common actions: create game, assign referee, confirm check-in, view schedule, track status.
Sports-theme visuals that feel professional but not heavy.
Designed for both mobile and desktop use, since most community organisers work on phones.
Tech + delivery approach
Flutter front-end + Supabase backend for speed, real-time data, and scalable auth.
Clean modular structure so the platform can expand to new leagues, regions, or roles without rewriting core logic.
Built as an MVP that’s already real-world usable, not just a prototype.
Business value for clients
NetworkOfOne shows I can build full platforms where multiple user groups create and consume content automatically. If a client needs a marketplace, booking system, scheduling platform, or multi-role dashboard product, this project proves I can deliver the complete workflow with strong UX.